After the success of the previous two editions, our friends at RESHAPE are launching their third competition for technology and fashion. The “Wearable Technology Competition, RESHAPE 17 – Programmable Skins”, which continues with the same theme as the previous edition, focuses on new materials and interactive relationships this time around. More specifically, on wearables as prosthetic skin providing augmented abilities for the human body.
For those of you who haven’t heard of RESHAPE, it’s an online platform promoting research, education and the production of digital ideas, centered on innovative processes in design and manufacturing. Their goal is to create a new market based on an economy of knowledge and to establish new worldwide network of ideas and creativity capable of changing the way our society produces. In the end, the folks at RESHAPE are pushing for an interdisciplinary and collaborative approach with the hope of giving shape to new and richer forms of design.
Submissions should be viable and innovative ideas about design that can be made into prototypes. Interdisciplinary processes and experimentation are vital for making it to the top of RESHAPE 17, so don’t worry about limits for design and manufacturing.
If you have an innovative project related to wearable technology and fashion, you’ve got until the 15th of June to register online and until the 30th to send out your projects.
RESHAPE 2017 Calendar of Events
13 February – 15 June 2017
30 June 2017
DEADLINE FOR SENDING PROJECTS 23:59 (UTC / GMT +1)
1 July – 31 July 2017
EVALUATION OF PROJECTS
1 September 2017
3 October – 5 October 2017
AWARD CEREMONY and final exhibition at IN3DUSTRY – From the need to the solution
If you want to know more about RESHAPE, you can read the interview we had with Aldo Solazzo, director of the project, back in 2015 for the second edition.
More information available here at Reshape: www.youreshape.io
Competition requirements: www.youreshape.io/reshape17
Registration and information at: firstname.lastname@example.org
Translation and layout by Michael Padilla